•Shaders [Updated to Blender 4]
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation [Updated to Blender 4]
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)
•Weapon in a separate folder