•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Switch between Omni & Nemesis Form in properties. (Click armature -> item -> properties)
•Weapon in a separate folder
Kyle
2024-10-28 01:27:33 +0000 UTCJack Spears
2024-10-27 23:21:09 +0000 UTC