•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Rigged Cloth, Hair & Acc.
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)
•You can control and modify the colors at will via shader editor.
UPDATE 02/08/24 - Fixed arms deformations.
Kyle
2024-08-02 17:36:00 +0000 UTCGraves24
2024-07-24 05:50:23 +0000 UTC