•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Optional Weapons (Click armature -> item -> properties)
El Habti Productions
2024-07-31 11:02:26 +0000 UTCImmasquid
2024-07-29 23:35:19 +0000 UTCThoth
2024-07-29 23:01:06 +0000 UTC