•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)
Immasquid
2024-08-07 20:14:20 +0000 UTCKyle
2024-08-07 20:09:32 +0000 UTCKyle
2024-08-07 20:09:28 +0000 UTCImmasquid
2024-08-07 19:08:35 +0000 UTC