•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)
Kyle
2024-12-27 17:23:26 +0000 UTCMigeru
2024-12-27 17:22:32 +0000 UTCBrewxel
2024-08-18 08:14:40 +0000 UTCStar Ringer
2024-08-16 09:53:30 +0000 UTCA.D.
2024-08-16 06:51:33 +0000 UTC