•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
Immasquid
2024-08-17 05:34:25 +0000 UTCKyle
2024-08-17 05:33:26 +0000 UTCImmasquid
2024-08-17 04:12:23 +0000 UTC