•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor(Make sure to activate refraction in screen space reflections to use them in eevee)
•Optional Helmet & Backpack (Click armature -> item -> properties)
A.D.
2024-08-29 07:11:41 +0000 UTC