•Shaders
•Renamed bones
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
Kyle
2024-09-21 05:37:40 +0000 UTCNaomi
2024-09-20 12:26:03 +0000 UTCBrewxel
2024-09-04 04:44:56 +0000 UTC