•Shaders
•Renamed bones
•In-game rig
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•Optional Sword via Driver (Click armature -> item -> properties)
Kyle
2025-03-15 05:19:22 +0000 UTCCyberGrimyt
2025-03-15 05:11:10 +0000 UTCKyle
2025-03-07 17:04:34 +0000 UTCEuan Beith
2025-03-07 17:04:08 +0000 UTCEuan Beith
2025-03-07 16:34:40 +0000 UTCKyle
2025-03-07 14:42:12 +0000 UTCEuan Beith
2025-03-07 12:25:45 +0000 UTC