•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•You can control and modify the colors at will via shader editor.
Kyle
2025-10-18 06:12:21 +0000 UTC一 一
2025-10-18 06:11:07 +0000 UTC一 一
2025-10-18 05:55:01 +0000 UTCJesus Alvarez
2025-03-20 02:47:16 +0000 UTC