•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•Optional Weapon via Driver (Click armature -> item -> properties)
•Physics for Cape & Skirt
Mewy
2025-04-30 23:05:49 +0000 UTCJnTHn
2025-04-19 22:28:01 +0000 UTC