•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•Physics for Thigs, Cloth, Hair & Acc
Kyle
2025-04-13 02:01:05 +0000 UTCShine
2025-04-13 01:33:30 +0000 UTCJimmy Peterson
2025-04-11 16:31:10 +0000 UTC