•Shaders
•Renamed bones
•In-game rig
•Facial Mechanism
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
Kyle
2025-05-04 06:42:03 +0000 UTCOzzy
2025-05-04 05:06:45 +0000 UTC