•Shaders
•Renamed bones
•Facial Mechanism
•IK Mechanism for Animation
•Fixed meshes
•Fixed normals
•Fixed bone axis
•Procedural Eyes - Fully Editable via the Shape Key Editor & Shader Editor (Make sure to activate refraction in screen space reflections to use them in eevee)
•Weapon in a separate folder
•Physics for Cloth & Props
MetalCannon2
2025-08-30 16:16:19 +0000 UTCKyle
2025-07-06 03:02:06 +0000 UTCSjdjn
2025-06-29 14:33:10 +0000 UTC