Visually the game is stunning, but I cant get past the first fight. First error was when I was blocking an attack, my character lost control and was unable to get hit further. Second time I dashed past the cutscene activator and it caused the enemies not to spawn. But the abilities and the graphics are still really great
Rodolfo Barajas
2017-07-18 11:16:45 +0000 UTC
Such a potential in the graphic composition of the game. And such a nightmare in the code of the game. Seriously, who did AAA projects? Errors: the sensitivity of the controller (itself runs if the stick is almost knocked down), the sticking of the sprite animation, the sync animation of the blow - the reaction of the enemy, the character's strokes are not felt (this should be configured programmatically, not visually. Collisions of objects (columns on a level, either too much collision or too small, the heroine stops in a meter from them or tries to suck in them)))) for such a game, my opinion was to take not the Unity, but the Game maker. Forgive me guys for being straightforward, but as my colleagues in the game development department, I could not look at it quietly with my eyes closed!