SamSuka
Yeehaw
Yeehaw

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Weekly report

The artists got their task and started working. First previews should arrive somewhere during this week.

I already did some quality of life changes for v0.9 and added them to v0.8a version since they are pretty easy to implement. If you downloaded the previous version - check out the goodies post for your pledges, they are updated with the last version.

Namely, now the lumberjack village requires a click or an active button press to enter. This will fix the situation where you wanted to go past it and accidentally stepped into it. Inter-castle movement menu now properly appears even if the castle doesn't have any upgrades.

Also, I fixed some of the gallery scenes with a warning - like the one you have with tentacle girl and Desona. Now they properly unlock even if you decide to skip them.

Finished the base for vagabond’s final series of cutscenes and H event. Trust me, if you liked the funny mini-scenes in Ada’s castle, you won’t be disappointed with this one.

New H scenes 0/4

New zones 2/5

New monster girl sprites 0/1

New cutscenes 2/5

New clothes 0/1

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