SamSuka
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Weekly report

Hello! Summer Holidays’ v0.2 Magus release wave is up for grabs! Don’t forget to check it out if you haven’t already.

I’ve finished twins’ intro section. You can check out a preview here. I’m I just need to complete Alice’s new H scene and everything tied to it.

All new maps for v0.25 are ready, just need to playtest and polish the logic tied to various events.

You may have seen a preview about the new monster girl game here. Yeah, it’s will be a move toward the previous games with monster girls with a different twist. At the moment, we are at the sketching phase and many elements are still very raw, but the game will have a turn-based combat like Yorna did.

Seduction system will be reworked. Unlike in Yorna, it will have interaction with girls and will keep their preferences in mind. The key will be finding their sensitive spots and pushing the right buttons until they will be ready to have fun with you. Plus, most if not all scenes will be fully animated with an idea of getting similar scenes for all available girls, not just 1-2 scenes per girl. Some special, named characters will get special treatment, of course.

Among other changes, I’ll give a spin for a semi-rouge like zones. Something like I did in MonGirl Expedition with deep Niko forest and Thula’s outskirts, but with a core mechanic of getting monster girl encounters there.

The development will be going in parallel with Summer Holidays and I’ll try to avoid any problems with both projects. I wonder, how many mongirl fans are still following me? Anyway, I’ll be posting other previews during the upcoming month.


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