I`ll remake her arm animation later. Her head also will have more smooth animation.
So, to be honest, I regret making this animation in the Cycles render engine. Yeah, it makes scene lighting good, but it goes at a cost. The first problem I've encountered is that volumetrics (fog, god rays, etc.) increase render time by A LOT while adding a ton of noise to the final image (thx to blender`s denoiser which helps with solving it, but sometimes the fog is messing final image way too much when even a denoiser can't fix it). I miss some of the EEVEE features like controlling how light source is affect objects.
I think about splitting these 2 parts into 2 separate short animations, I'm quite lazy to do a transition between them. Also, the full animation will require rendering the whole ~30 seconds of it which can take a lot of time.
For now, I fully concentrated on creating CA7 (the next WIP will be soon). A10 is still in development, just really slow development. EXP1 is almost done, I need to make the lighting in it.
sotoco
2023-04-27 10:29:15 +0000 UTC