Sigh... I didn't make it in time. I've spent most of the time working on details and refining body movements. Seems like adding details to the animation is the most time-consuming part. Roughly speaking, it's 50% done. What's left is: Make head and face animations, add the rest of the physics, add effects, and add the environment.
At one point, I'll finally stop adding ass-slams to such animations. I hope so.