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Magisit 2 v0.7

Hi there, hello! It's me, Kuroko! I'm over here in dev-space to talk to you about the new Magisit2 update! The totally-in-time-for-September Update! You can blame Brazillian Miku for delaying this one. Why? Join the Discord and find out, lol! Anyways, this patch is moreso focused on the blah blah, with a few polishing touches here and there, a trio of cantrips to choose from to add to your arsenal and, as per usual, tons of background balance changes. Stay tuned for the for-sure-this-time-on-time-in-October patch in a few weeks!

New this patch:

-The adventurer's guild is complete! You can pick up some bounties for quick cash. Only two for now, setup for a third one, and teasing for a secret fourth one.

-In the above guild, the next part of the main quest takes place. WARNING: If you've finished with the goblin quest, in order to trigger this, please walk back to the secret entrance to the Goblin Encampment to trigger it!(I found no elegant way to do this, but if you haven't finished it yet, you won't notice a thing!)

-3 new spells!...well sort of. You'll see if you keep playing.

-The return of a certain hint-dropping benefactor...

Downloads:
Windows

Comments

thanks been looking forward to finding out the way in game. now have something to play test this week.

Masterdruid


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