https://mega.nz/file/YU5CmBoQ#e3b3-RWOin1yq5R_oEMsoBXvDABgFRDMv3T-Os3S_FU
It's amazing whats possible in btd6 if you try hard enough. Bloony now 'grows' once enough bloons escape down her throat, increasing her size and altering the playfield dynamically. Still a lot of bugs to work out (bloons and towers need to not grow along with her), but things have been progressing smoothly.
This has led to a certain issue however, since most players usually try to avoid letting bloons slip past, and usually when people lose they lose in one big escape chunk - a lot of people will miss out on a lot of the growth. Because of this we are considering having Bloonarius just grow a lil every 9-10 rounds or so even if no bloons escape. I know her growth is supposed to be due to her swallowing bloons and all that, but this might be a compromise just to ensure everyone gets to experience it.
What are your thoughts, keep going with the passive growth every few rounds idea, or keep it strictly based on bloons 'leaving' the map?
Cracker
2022-01-05 21:19:14 +0000 UTCMeowsler
2022-01-05 21:12:05 +0000 UTCAxel Cruz
2022-01-05 04:34:54 +0000 UTCDezrosiar
2022-01-05 03:39:32 +0000 UTCGhally
2022-01-05 02:35:23 +0000 UTCRoxi
2022-01-05 02:17:08 +0000 UTCGreen Thunder Mr L
2022-01-05 02:00:47 +0000 UTC