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Hitman47101
Hitman47101

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Apocrypha - Status Update #1

Hey guys! just thought I'd give a quick update as to what's going on at the moment.

Skinning Anims, I've covered everything I want to cover with a specific anim and the rest are handled by more generic anims so these are ready to go.

Quest Item Anims, Also done enough for what I consider a decent release so you can consider them done also, any more I make past this point up utill a release can be considered a bonus.

Speaking of a release, the skinning, quest item anims and door opening anims are all using the same new framework mod by Xilandro and myself we're calling "Interact". Everything should be released on the same day on seperate pages like we did for Inject, we hope to have it released very soon, *maybe* the 1st of next month but nothing is set in stone at the moment.

The Future, I'm taking a short break now as I'm pretty tired/sick of animating at the moment, as was suggested by many of you. That said my friends and I have had some ideas as to what I should do next, let me know what you guys think of the idea of anims for harvesting plants, would function a bit like the skinning and is an idea ripped directly from Far Cry again, it would also make use of the Interact framework.


Take care and thanks for the support! <3


Yes I stole the name for the type of posts where I just tell you what's going on with no new content to show from Gun Jesus.



Comments

Thank you! and that's the plan. :)

Just subbed today at tier 2. Do whatever feels right to you, though I have to guess there is no shortage of quest items between F3, NV and all their expansions, Id love to see you continue sprinkling those in periodically.

Conner Coates

Nice! Thanks for the update, plants sounds great! Maybe some animations for cannibal stuff could be cool as well! ๐Ÿ˜

Max117


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