Now here was an interesting idea... take not one, but two Elizabeth's and put them in the same render! Since Bioshock actually plays around with time paradox themes this is actually quite a relevant idea. Props to the commissioner for that one.
This was a fun project and who couldn't like Elizabeth? There were some noticeable and frustrating issues with the outfits this time around that I couldn't find the time to remedy. I hope the commissioner can forgive me for that. Such as skirts (I absolutely hate skirts in Daz3D) and Infinite Elizabeth's sleeve clips a bit in the animation. Overall though I like how it turned out the lighting was much less noisy than I figured it would be.
Remember to grab that animation file my friends --V
Nick
2019-10-05 19:49:25 +0000 UTCChad Frasemer
2019-09-30 20:48:43 +0000 UTCNecDaz91
2019-09-29 05:36:44 +0000 UTCBig Olaf
2019-09-28 01:10:10 +0000 UTCNecDaz91
2019-09-27 15:09:14 +0000 UTCChad Frasemer
2019-09-27 04:14:54 +0000 UTCSpen
2019-09-26 20:27:30 +0000 UTCNecDaz91
2019-09-26 19:36:04 +0000 UTCNecDaz91
2019-09-26 18:29:51 +0000 UTCMario Lemieux
2019-09-26 15:50:08 +0000 UTCNecDaz91
2019-09-26 15:18:33 +0000 UTCZet Zu
2019-09-26 15:15:27 +0000 UTCNecDaz91
2019-09-26 14:55:47 +0000 UTCNecDaz91
2019-09-26 14:53:44 +0000 UTCKez
2019-09-26 13:24:57 +0000 UTCseverance88
2019-09-26 13:05:43 +0000 UTCNecDaz91
2019-09-26 12:23:55 +0000 UTCPso77
2019-09-26 12:18:54 +0000 UTC