SamSuka
VAnimate
VAnimate

patreon


Vanimate App/VR v0.1.2 RELEASE

DOWNLOAD

DOWNLOAD - DEV-Mode

Instructions


Toys are now in VR!


The big news
of this release is that there are functional toys in VanimateVR that you can use, and it's fantastic!

All physics are remade and improved to be better than ever, and you can feel the weight of the toys and put them anywhere you want without any restrictions.

A toy that's missing in the VR version is the "Tongue" it's going to be implemented into a leaking mechanic in the future.


VanimateVR


To make the UI easy to use and not as Intrusiveas as possible, there's a new "Wrist Menu" that you can open on your left hand using the (X) button on Oculus Quest 2 Headset or the corresponding controller on other headsets.

(Right-hand menu switch will come soon)


The menu allows you to open Scene Menu, Toys Menu, Animation Menu, Settings menu and Quit the game.


The new 3D menus are a convenient way to interact with menus, and you can move them around and get them closer or away from you using the thumbsticks or close them if you don't need them open.


The "Wrist Menu" allows you to open a 3D menu using a dedicated button on the right side of the menu you want to open. Currently, The only menus that can be open that way are the "Scene" and "Toys."


You can grab anything you want and hold on to it.

Another feature added is the ability to pull and grab any toy from a distance.
If you look in a toy direction, you will see a white circle appear on top of it. This will indicate that you can pull it using the controller trigger.

And if you want to remove a toy, you can simply those it behind you, and it will disappear.


VanimateApp


The controls are improved in a couple of ways.

The insertion of the toy triggers a motion path for the toy to go. By doing this, the toy glitching out is less likely.

You can now also focus the camera on the Toy location allowing you to adjust your position based on the toy.

A single Right Mouse Button now releases the toy.


Monica Breast and Penis Physics have been improved
The other characters will have the same done to them in the next release


DevMode

You can switch sub-animations from the Animations Menu

Sub-Animations are when a character goes from one pose to another (bend over)
A lot more Sub-Animations will be implemented in the future. Currently, there are only a few available.

Animations

There are a couple of new animations featuring

Monica + Emma on Tantra chair
Emma on Tantra chair
Foxy on Tantra chair


Fixes

Monica Blink Animation added

Monica Through/Stomach bulge added

Monica's penis jumping in certain poses Fixed

Monica + MilkMachine Animation synchronized

Dev-Mode Animation slier pauses props animations

PlayerToy Sounds added when active


Note:

Many features are introduced to the VR version this month, and many more are coming!

I like how the toys turn out. The feel is incredible.

There is room for improvement performance-wise, so that's something I'm going to take a close look at

I am experimenting with first-person mode for the App version.
Maybe the first person would be more intuitive to use, and the addition of Player Avatar is also something I intend to add.

In the next release, expect to see a new character (Futa Dragon) I am starting to work on right away, and with little luck, I can finish both it and Liss overheal for the next release.

I want to thank everybody for the support!!!

I am awaiting feedback.

Comments

I haven't had any requests for Linux until now. I'll take a look at how difficult it would be to target Linux with cross-compiling So ill have more info on that soon.

Vanimate

Would Linux support be something you can implement? I can get it running sorta using Steam Proton for linux

Zetta

Thank you for the feedback! I know there's little to do, for the future, there are plans for short storylines with goals to finish etc... But there are still core mechanics that need to be ironed out, as the overall controls reactions, cumshots and a lot smaller things need a lot of work before that can happen.

Vanimate

It's decent I suppose. Not much to do though, unfortunately. Details are great, smooth animations. Yet again, I've only played for ten minutes or so, so I haven't gotten through everything. Overall, good game. Love the concept. Keep up the good work.

Dominic Spinnato


More Creators