SamSuka
MermaidsTail
MermaidsTail

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Well this is annoying ...

Since I work and art is not my primary income, I have to maintain compatibility with the operating systems used at work.  A recent switch to the latest MacOS (released a year ago) has both Poser and Daz3D failing.  I'm totally at a loss now.  Seems Mac's switching of the base C++ libraries (announced nearly two years ago) has caught both packages in some way.  Going to be experimenting with using something like Parallels to run a windows environment or setting up a boot camp version of windows.  

Unity (the game engine I use), Photoshop and any number of other packages seem to be fine.  I sure wish there were a 3D package out there that didn't require so much work whenever something changes


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