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Destiny 2 Final Shape Playthrough Part 2

Early ad-free access for part 2 of our Final Shape playthrough.

Fixed the lag/dropped frames issue. Smoother gameplay for this thankfully

Destiny 2 Final Shape Playthrough Part 2

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Tip - try to better control recoil (pull down on the aim stick while firing) if you're going to stick with using automatic weapons. (maybe play around with sensitivity?) Else - maybe try swapping back to the graviton lance (the exotic pulse rifle from the start) as that is just a VERY good and nice weapon (personal favorite). Try to keep your distance from bosses, often they'll only do a big stomp if you get close, if you see those Taken Domes again you can get rid of them by shooting the orb in the middle, that'll make em go away until respawned (there are some events in the game that require you to do this). Again not a warlock main but i believe warlock prismatic SHOULD have something to give you the DEVOUR buff (will heal you and give you back grenade energy) so definitely recommend taking a look at your aspects and fragments (part of the stuff you unlocked today)

Hononotenshi

Random story tip, between missions more often than not you’ll be able to listen to radio messages (you should be able to interact with the radios at camps), they give some more bits of context for story, there should be one just after the conversation you saw between Crow and Cayde. Be sure to listen to them because it’s worth it! Loving the play through so far, it’s crazy because we can definitely see the improvement in gameplay, you guys are getting much better!

MC2001

Feed the void and Devour my beloved there so good

Dan Gemmell

More tips: - Most of the time, you want to keep your distance when fighting against bosses. - If you see floating black orbs, go next to them and shoot them until they disappear. - You should try to use your grenade and powered melee more often. - You have an “Aspect” called “Feed the Void”. This is VERY VERY GOOD. Do not remove it. If you get an ability kill (Grenade or Powered Melee), “Feed the Void” will give you “Devour”. If you see “Devour” in the bottom left corner. Getting any kind of kill, weapon or ability, will heal you. So, First, use an ability to get a kill, then keep getting a kill to heal yourself. But remember “Devour” has a timer, but also you can refresh this timer by getting a kill.

Blake Mitchell

So one tip I would provide is if you shoot an enemy and an immune word pops up, don't keep shooting them to waste ammo. For example, the Phalanxes with the shields can be stunned if you shoot the center of them, which will temporarily drop them exposing them. You can increase the power level of legendary and exotic gear and weapons if you have one of the same class of item that is more than another. If you get an upgrade module, you can inspect the item you want to increase its power level with, go to the bottom right of the item's menu and there will be an option to increase its power. For more information on how to do it, you can look up on YouTube a guide to how to increase a certain legendary or exotic piece of gear or weapon's power level if it seems a little complicated. I recommend still using the graviton lance as it pairs well with the current prismatic class setup you guys have on your character and it will allow you to keep your distance, which for players of your power and skill level will need to as you progress through the story, as you are relatively new to the gameplay mechanics. The primary you were using was a sub-machine gun, which is good at close range, but terrible at long range. Another tip is don't be afraid to reload even if you haven't expended all of your ammo in a single clip, by hitting the square button. One final note, with the current class setup you have, you have an ability called devour which is activated when you get a kill with your grenade or powered melee ability. This ability will not only heal you when you get kills while it is active, but it will also give grenade energy back so you can use it more often. The initial time limit when it is first activated is around 5 seconds, but if you keep getting kills in rapid succession, you can increase it to 10 seconds so you have more time to get kills and continue to keep it going. It will be displayed on the left of your screen along with all other buffs and debuffs that you are active. Also to answer your question at 1:07:00, you are not inside the witness, its influence inside the traveler is what is causing those amber-like statues of people experiencing anguish to form. Another bit of heartwarming lore trivia is Crow and Glint's relationship. Back during season of the lost, when Crow finds out who he was in his past life, he goes to Venus and his glint resting in his hand when he spots some vex and engages them. He then lets a Vex Minotaur kill him even though he could have easily used the light to kill it, but he doesn't. Glint brings him back asking him why he would let that minotaur kill him and Crow says, he wanted to make sure he was still Crow and not Uldren as Uldren could kill a minotaur without the Light. This is right after Savathun showed him who he was, so he is still very distraught over the revelation and Glint is trying to comfort him as best he can. That ax with the banner of the two wolves is the sigil of the Iron Lords. The ax in question is the one that Lord Saladin left for Crow back towards the end of Season of Risen when he joined Caital's War Council in exchange so Crow wouldn't be killed by Caital as retribution for accidentally killing her Psion adviser.

Akka

Just a quick tip, your heavy weapon that you're using is a machine gun so if you really want to take down a beefy enemy you can just hold down the trigger for a high rate of fire! Looking forward to next week!

Rutabaga


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