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Eledryll
Eledryll

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Stifled Graves [40x30] [4K] [jpg.webp]

Adventure hook

You heard but rumors speaking of a forgotten tunnel in the bowels of the jungle, a sprawling tomb designed to ensnare the living forever, and the legendary treasure of a wyvern-rider king. Despite your initial doubts, you realized that the tunnel was real. A damp, narrow gorge descending deep into the earth. The rotten smell of dessicated corpses and hatily embalmed mummies fill the air. Roots from the nearby trees protrude from the cracked walls and dusty pavement. You found the grave. Will you find its treasures or merely your demise in the hands of its guardians... if you don't fall in some deadly trap beforehand ?

1 - The hall is forever guarded by the empty eye sockets of forever vigilant mummies.

2 - The northern corridor is trapped near the entry of Room 7, with deadly spikes jolting from the wall if a pressure plate is triggered.

3 - The well of souls received countless sacrifices of both people and animals. Enough to charge this place with necrotic energy for centuries.

4 - The southern corridor is trapped near the entrance of Room 3 and 12 by deadly spikes.

5 - Tomb of the soldiers. The remains of ten brave soldiers who gave their life serving the king's army are preserved here with their weapons.

6 - Archives. Scrolls of unspeakable truths are preserved in this room. Beware the watchful archivist whose soul resides in the never-ending pyre. It will consume and burn false knowledge and its bearer alike.

7 - Tomb of the high priest. A dragon-priest was mummified and entombed here, alongside his six ritual daggers. All are enchanted to protect the priest and his magical staff. The pool is filled with a strange liquid that prevents aging.

8 - Offerings. Chests of gold and jewels, precious rugs and a golded-tusk mammoth are stored here. Some of these may be cursed.

9 - Tomb of the guards. The king's four elite guards were entombed alive with his corpse, cursed forever to watch over it, and smite any intruder down with extreme prejudice.

10 - Sacrificial room. Ritual sacrifices and human offerings were given in this room to the repilian gods in exchange for fervours and their protection over the tomb.

11 - Stock room. It would be a shame if the monarch lacked anything in death. Some valuable items or keys could be stored here... but mind what lurks in the pots.

12 - King's grave. The corpse of the king, entombed with his two wyverns, lay in this final room. A magic circle, weaved from complex arcane runes, prevent intruders from reaching the grave... unless it was made to stop the king himself to rise and leave... The two wyvern skeletons are merely sleeping...

ADEPTS GET YOUR MAPS HERE (jpg) or HERE (webp)

SEERS + GET YOUR MAPS HERE (jpg) or HERE (webp)


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Stifled Graves [40x30] [4K] [jpg.webp] Stifled Graves [40x30] [4K] [jpg.webp] Stifled Graves [40x30] [4K] [jpg.webp]

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