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Eledryll
Eledryll

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Sewers, torture chambers, king of beggars hideout and more !

There is more to these sewers than one might expect.

1) Entry to the sewers. A set of stairs lead upwards to the city.

2) Quarters of the king of beggars, where secret reunions often held place between the street rats, informants and other petty criminals.

3) Holding cell for the torturer.

4) Lost teleportation circle. An unfortunate wizard ended up between those walls, unable to find a way out. His final destination, his tomb closed and never opened.

5) Worm's lair. All sewage end up in the gaping maw of this giant worm. Toxic mushrooms grew on the walls, filling this part of the sewer with poisonous gas, slowly paralysing creatures in order to feed the worm. In turn, the worm's rejections will help the mushrooms grow.

6) Giant beetles' nest. Fire beetles found a suiting environment for their eggs in this large pipe. The beetles will ferociously attack anyone who approach their youngs.

7) Adventurer's hideout. Some poor soul established their hideout down their, looking for forgotten treasures and secret passages. They met an unsavory end though. What menace hides in the shadows beyond the grates ?

8) Spymaster office. Whan they need some tranquility, far from the buzzing of the palace, the royal spymaster works here, amidst the molding parchments and fetid odors.

9) Few people know that the spymaster is a ghost, hiding their dessicated corpse in a coffin in this hidden room. One cas discover it if they carefully examine the dresser.

10) Blood filled pipes. Where is that amount of blood coming from ? And what cleared this skeleton to the bones ? Does it have anything to do with that creeping splish splosh you can hear in the pipes ?

11) Torturer's room. Far from the gaze of the court, the torturer handles his dirty work in this room, with the help of the spymaster.

Sewers, torture chambers, king of beggars hideout and more !

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