SamSuka
yekkusu
yekkusu

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Quick Update: June and July workloads:

Hey there guys, you all good? I sure hope so.

So, the pool has a clear winner, between WARNER and Karnal, Karnal won, which is good because I don't have a character named WaRner, (How I hate when I make a typo and I don't catch it, frankly I don't know how you all didn't make fun of me for that).


So, Karnal will have another segment of eight routes added to his current day. If I manage to finish that faster I'll have more things I want to add to the game, most of them technical. 


So while I'll focus June on Karnal Route, in July I will continue doing the combing through Day3.JSON (Java Script Object Notation, which is one of the most complex and organized ways to store information in a text document since it works pretty closely to a Dictionary).


I don't think one month is enough for me to comb through the Day3.JSON however that needs to be done since I want to add the sketch we already have for Karnal on his current day, as a cutscene but before that, I need to comb through the game and find all of the small things I probably left behind on his routes. I try not to do this but it seems some misspellings and issues always get inside the game. I'm sorry for that guys.


Anyway, that's it for now, I don't know when I'll release the alpha this month, but probably between 25 and 28 of June as always.


Thank you all for your support, you being here supporting me is what is allowing me to keep working on this game and essentially survive right now. Thank you.



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