SamSuka
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Quick Update!

In the next two to three days I will release the game's current build. These past two weeks I spent doing a lot of tests, but the truth is: There's no way for me to fetch all bugs by myself. So far I can guarantee the new save system works, so here's what I need you all to understand:


1 - Saves from two builds below the current one will trigger a message asking you to load your save in the PREVIOUS BUILD and save it there, then open that same save in the newest build.

2 - Saves from more than 2 builds old will not open at all. They are incompatible with the game.

3 - Saves from newer builds will not open on older builds, period. So you cannot go from newer versions to old versions anymore.


There are three different error messages, one for each case: Older saves are incompatible, but the game will tell you it's because the save is too old. Saves from newer versions won't load they are just incompatible and saves from up to two versions old can be loaded if you go back to one version and update the save by loading/saving again, then opening the save in the newest build.


The game will NEVER complain about your save from one build to another, so if you get an error message that's because you skipped builds.


Now, I will just start putting patrons in the game's credits, finishing the changelog, and updating the credits scenes and the roadmap before launching the game.


Thank you all for your time and support, and I'll see you all soon.



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