Hey everyone!
Today's release (0.5.32) is a technical update focused on two major improvements: animations and multi-platform support.
Before you dive in, I want to be completely clear: this update does not advance the story.
Download Link for 0.5.32 (Windows): [Download]
Download Link for 0.5.32 (Mac): [Download]
Download Link for 0.5.32 (Android): [Download]
DISCORD LINK (Free): https://discord.gg/7NaMXpfZpx
NOTE: If you see the Platinum disclaimer on intro, ignore that, it will be fixed soon.
This release focuses entirely on:
Animations for existing scenes
Android and Mac compatibility
Various technical optimizations
If you're waiting for story progression, you'll want to wait for the next update (coming in about a week - I'll confirm the exact date soon). This release is specifically dedicated to technical improvements and additional support.
What seemed straightforward initially became extremely hard! In fact, I considered delaying again but since I already postponed once... I wanted to get this in your hands.
Getting the game working on Android presented several challenges:
Had to develop multiple workarounds for shader compatibility
Tested primarily in emulators (fingers crossed for real device performance!)
Significantly compressed assets while maintaining quality
Despite adding animations, you might notice the file size is actually smaller. That's the result of aggressive optimization to make cross-platform support viable.
This was the most labor-intensive part:
Created dozens of animations for key scenes
They're at ~80% polish level (looping issues, some minor tracking issues, lacking some minor details like the moles)
First serious attempt to use AI with manual post-processing to make this feasible and efficcient
These animations are being released as an experiment to gather feedback. For a solo developer, animations can become a development trap, so I want to evaluate if they add enough value before committing to full polish and if the general approach works.
I already have some content prepared for the next story update, but not nearly enough for a complete release yet. I'll be working hard on that next while gathering your feedback on this technical update.
I hope you can appreciate the effort that went into these improvements, even if they're not advancing the narrative this time around. Your feedback on the animations will be valuable, as well as feedback on multi-platform support.
As always, this is an early preview - please let me know if you encounter any issues!
Thanks for your continued support and patience! π
Cheers,
Tori
P.S. Remember that animations can be toggled off in the settings if you prefer the static images!
Lionel Mezzadri
2025-04-19 00:33:24 +0000 UTC