Hello everyone, this is the producer of Ason. I'm here to deliver another status update.
Sadly as usual, I need to start with apologizing. We are sorry that we still couldn't release the full game. It has been so many months since our appearance at the Steam Next Fest, and I must say I'm feeling more and more stressed.
That said, we are working towards completion, as slow as it may seem. I am also hoping to have the game out, the earlier the better.
Aside from the stuff we talked about regarding our members in the last update, today we want to address another issue we are currently trying to fix about preparing the assets.
The voice actress who brings us the main character Shanoa, Miss Lime Midorino, is currently on an indefinite haitus working on her recovery on long-time disease.
This took place just as we had readied the remaining script for Miss Midorino to voice act. This, as always, is mostly our fault to have the script ready a bit too late.
We have been in constant contact with Miss Midorino, hoping her voices can be with us to the very end of this project. This might take a bit while, so we hope you can understand.
Of course, if things go south, we'll also swiftly take care of this issue and let you know.
For now, let's wish Miss Midorino a speedy recovery.
Here's a quick completion graph for our project:
Items/Materials : 100%
Weapons/Skills : 100%
Script : 99%
Map : 93%
Voice-over: 80%
Endgame Content: 80%
Cutscene : 50%
Translation: 40%
As always, we appreciate all the fans and supporters who stay with us during this rough times.
We will let everyone know about the release date of Cursed Blacksmith as soon as possible.
Currently the projected date on Steam is Q1, while it's February on DLSite, but please keep in mind that these are all expected to be adjusted. I think we must have had it done before Q2 this year.
We will keep providing doodles and bonus illustrations for patrons. Besides guest illustrators, we'll have our artists for this project create more brillant work for your enjoyment.
Lastly, although this might be not news at all, but we do have social medias. X for Japanese, Plurk, Facebook and bilibili for Chinese, and currently here and Discord for English.
I'll be sharing some nonsense during development as well as some other stuff, so please take a look if you're interested.
That is all from me this time. Hopefully we can deliver some finally happy news the next time we meet. Thank you very much.
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各位好,我是製作人,今天來報告一下近況。
還是想先跟一路等到現在的粉絲說聲抱歉,到現在我們還是沒將這款遊戲準備好。
從上次新品節預告到現在,也經過好幾個月,不得不說焦慮感也確實加重。
雖然製作速度始終快不起來,不過我們還是有持續推進當中,只希望早日能抵達完成的日子。
除了去年提到關於我們自身團隊成員的狀況以外,今天另外跟各位說明一下在素材準備上遇到的問題。
擔任主要角色「夏諾雅」配音的配音員緑野らいむ小姐,日前已於其官方X公布因需長期治療病症的關係,目前無期限暫停其配音活動中。
由於我們在準備劇本上的延遲,與緑野小姐的聯絡也晚了,剛好卡在她開始進行治療的期間。
在全心祈求緑野小姐早日康復的同時,我們也在與她商量過後,目前有定期聯絡狀況,希望能讓長期協助我們演活了夏諾雅的聲音能順利演出到最後,因此可能會再讓大家稍候一段時間,請各位多多見諒。
萬一在這個方面上有發生其他變故,我們也會盡快處理並告訴各位。也希望大家一同祝福緑野小姐的病情好轉。
這邊報告一下專案目前收尾階段各項進度的狀況:
道具與素材的進度: 100%
武器與技能的進度: 100%
文字劇本進度: 99%
地圖進度: 93%
配音進度: 80%
破關後額外要素內容進度: 80%
演出編排進度: 50%
翻譯進度: 40%
感謝在我們一路上狀況低迷的時候,還願意不離不棄,耐心等待的各位支持者。
等到我們準備就緒,並且確定發售日時,一定會馬上讓大家知道。
目前在Steam上的日期寫著Q1,DLsite上也標示2月末,但有非常大機率還會再往後變更,但我本人期望Q2是一定要發售的期間。
贊助平台上的付費文章內容,我們一樣會如往常那樣繪製些塗鴉,除了像前一陣子委託外包進行繪製以外,也陸續會讓工作逐漸完成的美術重回繪製的行列,用以回饋各位支持者,只希望能向大家表達我們的心意與歉意。
另外,部份人應該已經知道,我們每週也都會在我們的社群平台上表達一下當週的想法,偶爾可能講講胡話分享心情,有興趣可以追蹤看看,有推特(日文、英文),也有噗浪(中文)、FB(中文)、bilibili(中文)。
謝謝各位,期望下次報告是快樂的消息,我們會繼續努力。
Ason
2025-02-14 09:24:05 +0000 UTCjang
2025-02-13 14:55:37 +0000 UTCAson
2025-02-09 17:02:32 +0000 UTCCameron Holder
2025-02-09 16:34:27 +0000 UTC