SamSuka
DWinchester
DWinchester

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Lessons from Launch

So, this week I'm launching my new story, Broken System, as many of you already know. On the one hand, it's been a great success. It got more followers in a week than Letter of the Law got within a year. On the other hand, though, it has disappointed my expectations.

This is a graph of the number of followers for the first ten days of the story. It's fine. It was good enough to get on rising stars over on Royal Road, but it will not be enough to get to the top. Any story that can do that gets a lot of attention, but none of my stories have ever been able to break that glass ceiling; ironically Tenebroum and Death After Death were never even on the list, and they turned out just fine. 

I'll try a couple other things to move the needle of course (like swapping the cover), but as it stands, I think it will end up being about as read/followed as Death After Death. That may change when we get to the higher-powered story lines later on of course (Lord knows no one read Tenebroum when it first came out either,) but we will just have to see.

So, what did I learn?

At the end of the day whether a story succeeds or fails doesn't make a huge impact on my writing plan. Once I've written a dozen chapters and gotten positive feedback from my Patrons/Beta readers, I will write a story until It's done.

Theoretically by sometime early next year I would like to be releasing 7 chapters/week instead of the 4 I am now. That will be two chapters each of Tenebroum, Death After Death, and Broken System until they are completed, but the last one is a toss-up. Will it be a Golemancer sequel? A third day of Tenebroum? Something entirely new?

I don't know yet. I won't decide until I've gotten a small mountain of editing for existing projects done, but I am certainly open to feedback. What would you like to see in that last spot?

Comments

I concur

Cruz115

I like dark, complicated stories, including mind control gross things. More Death after Death please :pleading:

Draddock

I never thought shootouts were effective. I always thought about them as analogue for youtube channel promotion in the comments. It always seemed to me that the only deciding factor in user retention is book contents themselves.

GrinBean


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