花了好幾天研究如何改進現有的人物,總算有了令人滿意的進步:^)。
Spent days researching how to improve the existing characters, and finally made a satisfactory progress :^).
讓我們看看新角色—米莉雅
Meet the new character - Miria
主要的改進項目—
Pisanto E camera改進:改良了三點光系統,使的光影更自然更全面
人物模型風格:在不產生不自然感的範圍內,盡可能的動漫化
臉部貼圖:花了很多時間研究,總算畫出很有動漫感的眼影,以及人見人愛的韓系咬唇妝
身體貼圖:手肘、足底、膝蓋加強了血色,我不是很確定這個東西的正確名稱是什麼,但我很喜歡那種皮膚白裡透紅的感覺
Major Improvement—
Pisanto E camera: improved the three-point light system, making the light more natural and comprehensive
Character model style: anime as much as possible within the range that does not produce unnatural feeling
Face texture: After spending a lot of time researching, finally drew anime-like eye shadows, and the cute Korean lip bite makeup
Body Texture: Elbows, soles, knees intensify the blood color, I'm not sure what the correct name is for this thing, but I like the red flush on white skin
人物的部分差不多就這樣了,再繼續鑽牛角尖可能也只是適得其反。
接下來的目標是研究一下如何在3D裡做出「令人滿意的」液體效果,順利的話應該能節省掉不少製作時間。
然後就可以來做點色色的東西啦,目前預計是女劍士的故事,幻想風題材,短篇漫畫的形式,那麼,敬請期待啦:^)
Not much can do with the character part , over doing it might even get worse result.
The next goal is to study how to make "satisfactory" liquid effects in 3D, which should save a lot of retouch time if it goes well.
Then we can do some nice hentai. It is currently expected to be a story of a female swordsman, a fantasy theme, with short comic format, alright, stay tuned :^)
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