SamSuka
Deluded
Deluded

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Rate Deluded Day 3 (Camping Quests)

We're super excited to know what you think about Day 3's Camping Quests. Your honest thoughts will really help us figure out what's cool and what needs a bit more polish! Could you score different parts of the game from 1 to 10? Where 1 is 'needs critical improvement' and 10 is 'absolutely perfect'. Your feedback is crucial to the future development of Deluded.

Before evaluating, please consider these aspects:

Plot
Did you find the plot developments on the third day engaging and intriguing, especially in the pond, cave, and mansion areas?

Events
Did the events of the day make sense and fit well into the overall story? Were they exciting?

Atmosphere
Did the atmosphere and mood in the game's environments - the pond, cave, and mansion - contribute to your immersion in the game world?

Dialogues
What did you think of the dialogues? Were they engaging, fitting for the characters, and adding depth to the story?

Level Design
Were the levels (pond, cave, mansion) well-designed, visually appealing, and conducive to gameplay?

Comments

I did, the version is 3.0 cheats and I enabled them. In the setting it says to press f1 for the cheat menu, but nothing happens

Blue

make sure you downloaded the correct game version and that you enabled cheats at the beginning of the game

SRT

how do I activate cheats? in the menu it says f1 but it doesn't work

Blue

I think this because has different routes - path of pureness or lewdness with getting different items and animations, also path of inteligence and foolishness (what i cant understand why devs divides thos parameters, because those params actually not 4, but 2 - lewdness (with minus as pureness) and inteligence. They are not separate. As i understant there no sex till current (i had pirated cheat version 0.2, Alisa cant have sex with her dad or brother because they her family even with high lewdness. So only masturbation and joystick as sex toy (well other sex toy too) and several revealing costumes. Thats is very early version. And this is so called replayability (but i dont understand this in prologue of open world game, may be in the end things will be much easier in ver 0.9+)

Andriy Semenov

Suggestion; drop the amount of different points you need for actions by about 90%. I just did 3 runs of the current prologue and couldnt manage lewdness of over 3.something at any time. Another suggestion; dont make the points affect one another. Lewdness, for instance, could be upped like normal with gameplay IF we didnt have to first drop a ludicruous amount of pureness first to even have a chance at gaining lewdness. Right now, there's supposed to be sex animations in this game. Not really, though; it's just about all masturbation since you apparently cannot get to skill amounts you'd need to be able to get those actual animations. Third suggestion; drop the cheats down to the 10 dollar tier. I have never seen a dev try to bait money like this ever, and I've had an extensive history of supporting developers. €39 / month for cheats? I'd much rather just find an off-patreon version that has them unlocked or use cheat engine than pay that much for something that would be a much lower tier reward in any other situation than simple greed.

Theoretical Jack

Suggestion: Her movement speed should increase based on her strength and grace. Also, sprinting should gradually increase her endurance, which would in turn allow her to sprint longer.

Anthony Harvey

If far from town, you will be able to see the stars and Milky Way. Diffuse light from space and any reflected light from the moon and clouds will prevail. There's not enough light for color vision, but there is enough for black & white vision. I used to take walks in a rural forest at midnight. I'm light sensitive, so my night vision is better than average.

Anthony Harvey

When the sun goes down, the screen goes 100% black outside of the sky, making it impossible to do anything. That's not how nighttime works. In town, you have light pollution. The sky should be indigo like it currently is. You will have light from the moon, reflected off the clouds, and bounced back from atmospheric scatter from the town's lights. Net result is dim diffuse lighting.

Anthony Harvey

I never saw a cave nor a mansion. You seriously need quest markers for this kind of thing, especially when I'm on such a tight deadline during the day trying to figure what the chores are. I ended up wandering aimlessly most of day 3.

Anthony Harvey

I can't find it. However, I only managed to make it to day 3 once without it ending the game first with either "That's all for version 0.3" after going to bed on day 2.

Anthony Harvey

i had it before, whem mom ask about brother, you need to find cave near lake (or go directly to the mansion)

Andriy Semenov

Devs implemented needs system in 0.3, so u need to take care of Alisa needs

Andriy Semenov

there toilet stilized to tree, near lake

Andriy Semenov

The environment looks nice, but I never managed to find the brother after he moved from the field. Didn't find the cave either. When it became totally dark in the forest, I was hoping that I was moving around at all and not just into some invisible tree trying to get back to camp. I never found a cave. I need a Skyrim-style quest compass so I can find my way back to camp. I'm not a fan of the timer for responses as it times out before I can finish reading the options.

Anthony Harvey

I need a route for increasing INT.

Anthony Harvey

There should be an option to pee near bushes and/or trees in the forest.

Anthony Harvey

I can't get to day three. During day 2 on v0.3, it suddenly cuts to a scene about her looking for her sister and ends.

Anthony Harvey

On 4th try i actually found cave and got to the mansion. (as its easiest way get here) 1. About dad reaction on 3rd day, i think he get used that his doughter sleeps naked. (and sometimes roaming around house)) 2. I want to change my score to 6 from 4. As may thats a plan to make entrance to the cave easily avoideable (behind rocks). But i still think there must be more plot, and etc (as i think we will return here, as you cant open some storage furniture in 1st playthrough in mansion). And yes, if its is major part of the plot, you need guide players here but i still remember that this still very early stage (1.5 yr or 2 to EA Steam release i think) I still like atmosphere of this game. While its sometimes erotic comedy, its has dramatic atmosphere. (especially i like lights and thunders in the begining). And ofcourse captivating hero. Same with lake, still good atmosphere, hope there will be more action and story. 3. About Alan and his photos, i had them from 2 day, also he is quest giver (i mean investigator of lost girls). So i wish good luck and inspiration for the devs.

Andriy Semenov

Same. Give us some objective markers or something. Some indication of a general area, or an arrow for the direction to reach the currently tracked quest objective would be nice.

Vengeanze

Also, the poll isn't letting me vote. I click on the bubble for 7, it fills, the bar adjusts, then it empties and the bar reverts, taking away my vote. So let this comment be my vote for 7. (Yes, I've tried to force close and reopen as well as uninstalling the patreon app.)

shimasclan

Specific to day 3: Kind of off-putting how the dad stands backwards in your door way while you are naked on the bed considering he has made all attempts to not be in the same area as you when your naked. Having him speak through a closed door of waking you up as he walks in, sees you naked, he leaves saying 'We have something to discuss downstairs when your ready'. The cave is fine, it's a little hard to find since there's no way to know you should be looking for a cave. If the events unlocked by the cave are important, you should have a character, maybe the dad, maybe Stuart, have a a throwaway line about a cave being somewhere near the lake Speaking of the lake. I went around the whole thing, and with how quickly she gets winded, that took a while, just to find everything is on one side of it. If you have no plans for the other side of the lake for now, you should have Alisa stop after starting to go that way and be like 'There is nothing over this way' like you do with the going to town option. I understand it's open world, but the prologue should be a little more contained and focused on the story that needs to be told. The part of the fence you can pass through into the mansion needs to stand out more somehow. I was looking for a visual queue, but was too far away for the icon the first time, which led to me circling the whole place before getting closer to the fence and finding the spot I need. I hope 5hat later on we have a way to fix up the benches at the mansion or maybe fix up the mansion in general, I would love to have that little back yard garden as a place to chill and maybe indulge in self.

shimasclan

I kinda agree with this comment. I feel like we should get more time on the camping trip. My first time I could not find how to get into the mansion to find the brother, it was very dark and stormy. So maybe a little bit more time will work for the casual player. But other than that, the game is very impressive, can't wait where this goes in the future.

BigBrownHav

Here's my experience of Day 3 the first time around: Wake up and hear the father mention going on a picnic in the forest. Was still trying to level up lewdness so I could see some scenes, and needed to level up strength and agility so I could open the window on the other side of the roof, so I decided to do some exercises first. Got to the picnic around midday. Game says I need to do chores for the parents, so I ask mom and she says to go pick some berries. So I wander over the west side, see the brother and talk to him some, spot the couple having sex and try to watch even though my lewdity's too low to really enjoy it, and eventually make my way over to the blueberry bush where I spot the top of the mansion over the hill, so I walk over to check it out. Find the hole in the fence, but when I try to squeeze through, the game tells me I have to finish my chores first. So I walk back to the camp and talk to the dad who wants me to catch some fish, so I fish for a little bit and catch a couple before heading back up to the mansion. Again I'm told that I need to finish my chores, so back to the camp I go. On the way back, I spot the cave entrance and walk over to investigate, but again I can't enter until I finish my chores. So I get back to the camp and try to do some more fishing. Turns out you have to use up all the bait before the task is complete, so I do that and and I'm finally free to head back to the mansion but now its getting late and the sun is rapidly setting, so when i get the message that I need to find brother and head back, its already pitch dark blackness and I get totally lost in the woods until I'm finally teleported back to the camp to eat some fish and go home. Never made it inside the mansion or the cave. If this was a normal game that wasn't locked into a strict daily schedule, I'd consider it all a positive experience. A bunch of interesting mysteries that I could come back to explore later at my leisure. But its not. 3 days is currently all you get, so its pretty frustrating. My point is that I really think the "day 1, day 2, day 3..." game structure undermines the fascinating setting that you've created. I see this strange mysterious world and I want to take my time exploring every nook and cranny, but I'm on this super tight schedule so I need to rush past all of it if I'm ever going to have any hope of raising my stats quickly enough to be able to see a couple extra scenes. And of course, the 2nd time I played it, I looked up hints online and meta-gamed the shit out it, which killed most the mystery and intrigue. Like, I literally spent the bulk of Day 2 in the bathroom, body-writing and washing it off, over and over and over again, but at least I was finally able to see the MC finger herself in the shower afterwards. Maybe this will all work better once the entire prologue is done and the game opens up into an open world, but for now, with only 3 days of gameplay, I'd consider loosening up the schedule a bit so that its easier to experience the content that's already there.

Osiris11

Didn't even know there was a cave as I never found it.

CrusaderHandrail

The dialogue doesn't really connect, imho... The level design needs improvement, well or the mechanics need improvement, etc, etc... overall slightly subpar, i'd say, but that's to be expected of a game in such an early stage of development.

Nishee

Also as this game is from Russia *unfortunately i dont figure before subscribing or exUSSR, they prefers hardcore (i mean by gameplay) gameplay. But we forgot that this part of the game still prologue, prologue must be more easier, more engager than core part. To dive player inside.

Andriy Semenov

Running around and exploring is and should be apart of the game... Thats what makes this game differant from the many other games created... You shouldnt be able to find everything in the first playthrough... But one thing thats really stupid is that loading saved games makes it very buggy which pretty much ruins the point of the game. The game is good but waiting 6 months after a small update to get the house, cave and the new zone and not fixing the loading bug makes it wierd. The game might be playable in 3-4 years

cold

Same here timewise. Most of my time spent is figuring out where i could go. The time progression in day one seemed to work really well though. Might work well here too with it progressing when you do something. A visual boundry of that small, but seemingly open, map would also be better than invisible walls.

T0b1maru

Same, i found mansion, but cant get in, also didnot found that guy, didnt found cave... In 2 playtthrough. I really think may be there some help markings or time flow slower.

Andriy Semenov

Same here. And in one run I spent too much time getting lewed stat high to take the pictures with that reporter guy. Then day was passed and game ended without even going to the landside... Just didn't know what to do and when and what time of day it actually is and so one... maybe because game is in early stage.

MK

i dont know about others but i found myself wandering around the camping area along time trying to figure out what to do with no ideas. kinda pulled me out of the zone, not a bad day but certainly not as interesting as the first 2 days, at least from what i found.

Drakarious


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