SamSuka
PrinceOfSuburbia
PrinceOfSuburbia

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ViM Studios: Dev Log 12-Nov-2022 & Previews

Happy Saturday everyone!

Illness set us back quite a bit this week, sadly. It seems like some really nasty bugs are going around in a lot of places recently. :( Luckily, a lot of progress was made before illness struck and we have some extra hands on deck to help pick up the slack.

All of the writing for the second half of Chapter 2 (V0.2) of A Shot in the Dark is officially done. Renders are running about two days behind schedule but should be completely finished by the end of next week. Animations are rendering away, and will continue right up to the end. We already have over 1,000 renders and 20 animations, and we aren't even finished!

We now have Doc62 helping with coding for A Shot in the Dark, and with his help all but one scene are implemented into the code, along with most of the texting content. We still have Photogram content to add and lots of polishing to do. Most importantly, we also need to make sure we have all the necessary variables in place and all the branching is working properly!

Although the progress percentages for V0.9 of Prince of Suburbia haven't changed substantially since the last update, that is not because nothing was done. Instead, we decided to increase the amount of remastered art in this update since it will be a slightly longer development cycle than anticipated. Auxiliaryout is currently remastering all of the existing backgrounds, and they are looking great!

Stay safe and healthy, everyone!

ViM Studios: Dev Log 12-Nov-2022 & Previews ViM Studios: Dev Log 12-Nov-2022 & Previews ViM Studios: Dev Log 12-Nov-2022 & Previews ViM Studios: Dev Log 12-Nov-2022 & Previews ViM Studios: Dev Log 12-Nov-2022 & Previews

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