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Swordtember Day 18 Jester - Grim Circus

Grim Circus

Melee Weapon (Simple, Dagger), Rare, Requires Attunement

Damage: 1d4

Damage Type: Piercing

Properties: Finesse, Light, Range, Thrown

Range: 20/60


“This set of daggers was created by a twisted individual who’s greatest joy in life was seeing the light leave the eyes of his victims. This joy quickly descended into compulsion and he began to develop a sixth sense for those who were on death’s door for an easy kill, able to add to his already astounding body count with minimal effort on his part.

The kills were eventually tracked to a traveling circus, where a harlequin with a description matching some witness testimonies was found between acts covered in fresh blood. No one knows what happened to the blades’ original owner after that, but the blades resurface every now and again. Along with a whole new string of murders.”

You gain a +2 to Attack and Damage rolls made with this magical weapon.


Kill Steal - When a creature is reduced to 10 or fewer hit points, but not killed, you may use your Reaction to immediately move your speed toward that creature and make an attack against it with advantage.

Swordtember Day 18 Jester - Grim Circus Swordtember Day 18 Jester - Grim Circus Swordtember Day 18 Jester - Grim Circus

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