Mystwood Manor v0.0.3 (basic)
Added 2020-01-31 12:27:13 +0000 UTCHey guys,
The new update is finished!
The introduction story is now finished and I have implemented the tarot card system (please let me know your thoughts on it!).
The game will not be saved in this update yet (so don't bother getting the perfect card, unless you want to see them all), but starting next update it will.
You can now use ctrl to skip through the dialogs.
The next update will focus on adding the hotel management aspect.
Download: http://bit.ly/38TFNnf
Update: I forgot to add the "savegames" folder which is needed to edit the settings. For now you can add it yourself to the game directory, if required.
Changelog
Story:
• Finished the 2nd half of the introduction.
• Updated a lot of the first renders, to fix mistakes/imperfections.
Gameplay/UI:
• Space/enter skipts to the next line, ctrl skips through the entire dialog (I might change this to unread lines only later).
• Added background music and some sound effects.
• Implemented the tarot card system.
• Added the first 12 tarot cards.
• Added post processing effects (enabling dynamic fog , bloom & tarot card effects). This can be switched off in the settings in case your pc can’t handle it, or you don’t like the effects.
• Added some additional images for the full version (the full version will contain additional close-ups and scrolling images).
Upcoming changes in the next update(s):
• Dialog choices during intro, affecting the cards you can choose from.
• Saving/loading.
• UI design.
• A splash screen.
• Multiple translations.
• Mod support.
• Hotel management gameplay.
Comments
Thanks for the feedback and your suggestions. Actually...if I'm totally honest, my GF mentioned those exact(!) same two things ;) I didn't have enough time to fix them and since they were minor issues I decided to leave it like that, but I do agree with you. I might revise those scenes a bit later. Thanks!
Faerin
2020-02-03 20:48:06 +0000 UTCThe look of the game is awesome and the intro contains both the teasing sexiness of the female characters and also the new twist of atmospheric threat. If I may suggest without being too critical? I think there needs to be less movement or at least an intermediate frame for Richard's arm positions when sat behind his desk when talking to our hero. It looks a bit like a stage musical dance number at the moment. Also, the transition between the different facial expressions of the father when sat on the bench might look better with a slight adjustment of the head angle rather than just the features moving. Apologies if you'd already tried that and it looked worse. You are the expert and artist after all!
WelshVRFan
2020-02-03 20:40:41 +0000 UTCThanks Josh!
Faerin
2020-01-31 23:17:29 +0000 UTC