SamSuka
faerin
faerin

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What's next?

Hey guys, with v0.1.1 just being released, it's time to decide what to develop next.
All of the options will be added sooner or later, but which one(s) do you want to see first?

You can check multiple options, please let me know what you prefer.
Thanks!

Comments

Thanks for clarifying about the current status of relationship points. I'm enjoying the developing story!

Pax

I'm still undecided on the relationship point (as they are not really required, since the progress is event based anyway). I'm basically alternating between content and gameplay updates at the moment.

Faerin

One thought on the items that you can find when you explore. In addition to adding a bonus to the chance of success for making a successful meal, bar drink, etc, have you considered adding relationship points to the woman who gets the item that makes one of her jobs easier? Also - do you have an estimate on when we can start to accumulate relationship points with the different staff members and see what the impact of increased relationship points is? Thanks!

Pax

Grinding through days and navigating the ui in general feels painfully slow to the point it's almost unplayable for me. Seems like there's way too many transitions and shit you can't skip. Also not really sure how to progress so a hint system would be cool.

egbignition

Thanks a lot, Xavier. I really appreciate your support! :)

Faerin

I trust in your development process. The game is coming along great and thus far I am really enjoying it. It keeps my interest and that's the most important thing. Well that and your amazing art work. I am however looking forward to seeing how Isabella and the tarot cards play into the story more, but over all, I just want to see how things play out. Great work buddy, keep it up.

Xavier

Actually, adding a savegame name/description has been requested quite a lot and is on my list. I think that is a bit more of an elegant solution (like you said, it would get cluttered later on).

Faerin

I have a suggestion for the save screen. It is a bit difficult to remember what the game state is for each of the saves, because the tiles look good, but don't give enough clues as to the game state (at least they don't for the way my brain works - others might get it). Would it be possible to include the thumbnails of the guests who are staying as well as the girls employed? I can see that getting a bit busy later on with several girls and guests, but perhaps when that is in danger of happening you could keep the summary tile and add a popup that appears when you hover over it that reveals more of the metadata for the save? If that is too difficult to make work, perhaps clicking on the save could trigger a pop-up that provides key save details like where the girls are working and guest names/ thumbnails and includes Accept and Reject buttons that overwrite or load the chosen Save or return you to the save screen.

Tao Dude

The guest interactions are the dialogs you have when serving a customer. The guest events are when you choose to check on them, these are usually special scenes/dialogs. Of course in both you are interacting, so I understand the confusion ;)

Faerin

I'm curious what guest interactions entails? If it is fun/sexy stuff with them, then guest interactions moves up my list, if it is just talking to them, while amusing, then it stays lower.

Dipper Pines

I also agree, now way i'm adding another room without another staff member.

Dipper Pines

Thanks John, yes I will probably remove the confirm click and just add a back button instead (so you can go back if you misclicked).

Faerin

ohh thats a tricky question you have, as player you want more of all above ;) But new girl/s and event would take it forward anyway :)

Niklas Frederich

I agree, I wont add second room till I have a little backup. Right now with just the two, you struggle to keep up with demands and ensure the girls are rested enough to do the job.

greenjf

Clean up the UI. It shouldn't be neccesary with four actions/clicks to go from the planning screen to a room. Julia is in the kitchen, a guest is arriving and instead of clicking on the kitchen you have to go via check on staff, confirm. Then click on the person you want and confirm before you get to the kitchen. I find especially annoying that I have to confirm every action all the time.

John Larsen

Cheats :p

Chose new girl, though prefer more story ad events. But if you want to be able to handle 2 guests you need at least one more girl. :)

DA22

More events and relationship improvements with the women who work in the hotel with the MC. Also consider adding in a woman (supernatural or hybrid) who helps to protect the MC from the couple who likely killed/ had a hand in the death of his father. Thanks!

Pax

Story Mode please.

Anon1234


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