Lust Academy - Walkthrough/Cheat Mod
Added 2020-03-15 07:26:39 +0000 UTCGame Creator: Bear in the Night
Current Version: v0.7.1f & Season 2 1.10.1d
Features:
- Highliged dialogue that leads to scenes with green
- Added a cheat menu to top right corner (left of the phone)

Installation:
- Merge "game" folder from the mod with "game" folder of Lust Academy then overwrite when asked
Season 1 - Download: MEGA PIXELDRAIN
Season 2 - Download: MEGA PIXELDRAIN
Comments
i cant use this mod,it appears many garbage codes.
大铁棍子医院捅主任
2025-04-27 09:18:04 +0000 UTCcant even start the gme when putting in the season 2 mod
Meme Jager
2024-12-08 10:21:17 +0000 UTCWaiting fo season 4
Yenoh Diaz
2024-11-10 10:51:03 +0000 UTCany chance we get walkthrough for the season 3?
Silviu Gicovanu
2024-06-23 15:20:20 +0000 UTCsame issue here pls update the mod
Kinan Dewantara
2024-06-13 08:25:38 +0000 UTChelp with this [code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen ScriptError: could not find label 'Vanessa_5_label'. -- Full Traceback ------------------------------------------------------------ Full traceback: File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 125, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 149, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 173, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 209, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 317, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 341, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 361, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 403, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 419, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 448, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 461, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 473, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 509, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 522, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 558, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 582, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 607, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 656, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 680, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 700, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 720, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 786, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 802, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 814, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 838, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 858, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 870, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 907, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 936, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 953, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 970, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 979, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 998, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1038, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1059, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1114, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1130, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1142, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1160, in script call File "renpy/ast.py", line 1705, in execute rv = renpy.game.context().call(label, return_site=self.next.name) File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 125, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 149, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 173, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 209, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 317, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 341, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 361, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 403, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 419, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 448, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 461, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 473, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 509, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 522, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 558, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 582, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 607, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 656, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 680, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 700, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 720, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 786, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 802, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 814, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 838, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 858, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 870, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 907, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 936, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 953, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 970, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 979, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 998, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1038, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1059, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 93, in script call File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1114, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1130, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1142, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "logic/events/story.rpyc", line 92, in script call File "logic/events/story.rpyc", line 1160, in script call File "renpy/script.py", line 927, in lookup raise ScriptError("could not find label '%s'." % str(original)) ScriptError: could not find label 'Vanessa_5_label'. Windows-10-10.0.22621 AMD64 Ren'Py 7.5.1.22070801 LustAcademy-2 1.12.1d Thu Feb 1 03:25:13 2024 [/code]
Arshpreet Singh
2024-01-31 22:18:09 +0000 UTCIt's skipping scenes. What can I do to correct the error, please any advice
Leif Manning
2023-12-31 19:28:29 +0000 UTC[code] I'm sorry, but an uncaught exception occurred. While running game code: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 440, in script call $ renpy.call('Cauldron_Show_Anim') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 442, in script call $ renpy.call('Mino_Show_Anim') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/events/Samantha.rpy", line 5194, in script call ch_Name "Enough for today" File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 538, in script call $ renpy.call('Haley_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 538, in script call $ renpy.call('Haley_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 471, in script call $ ChangeLocation(location = location_now, sleep = True) File "game/logic/locations/logic.rpy", line 225, in script call $ renpy.pause(.5) File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 538, in script call $ renpy.call('Haley_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 471, in script call $ ChangeLocation(location = location_now, sleep = True) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 471, in script call $ ChangeLocation(location = location_now, sleep = True) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Haley.rpy", line 8, in script call menu: File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Haley.rpy", line 8, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/events/Party.rpy", line 96, in script call $ ChangeLocation(location = location_now, sleep = True) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/events/Samantha.rpy", line 5504, in script call $ ChangeLocation(location = location_now, sleep = True) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Adele.rpy", line 23, in script call $ ChangeLocation(location = 'dale_room', sleep = True) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 225, in script call $ renpy.pause(.5) File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 225, in script call $ renpy.pause(.5) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Party.rpy", line 94, in script call call Party_Intro_label from _call_Party_Intro_label File "game/logic/events/Party.rpy", line 215, in script call call Party_Sam_label from _call_Party_Sam_label File "renpy/common/000statements.rpy", line 579, in execute_show_screen args, kwargs = a.evaluate() File "game/logic/main_interface/screen.rpy", line 541, in NameError: name 'cams' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "script.rpyc", line 518, in script call File "tl/english/logic/locations/objects.rpyc", line 265, in script call File "logic/events/Elijah.rpyc", line 419, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "logic/events/Svetlana.rpyc", line 5, in script call File "tl/english/screens.rpyc", line 7, in script call File "logic/events/Svetlana.rpyc", line 5, in script call File "tl/english/screens.rpyc", line 7, in script call File "logic/events/Svetlana.rpyc", line 5, in script call File "logic/mini_games/caffe.rpyc", line 198, in script call File "logic/events/Leona.rpyc", line 5, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "tl/english/logic/locations/objects.rpyc", line 169, in script call File "tl/english/logic/locations/objects.rpyc", line 169, in script call File "tl/english/logic/locations/objects.rpyc", line 169, in script call File "tl/english/logic/locations/objects.rpyc", line 175, in script call File "tl/english/logic/locations/objects.rpyc", line 169, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 440, in script call $ renpy.call('Cauldron_Show_Anim') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 442, in script call $ renpy.call('Mino_Show_Anim') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 460, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "logic/events/bathroom.rpyc", line 366, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/events/Samantha.rpy", line 5194, in script call ch_Name "Enough for today" File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 538, in script call $ renpy.call('Haley_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 538, in script call $ renpy.call('Haley_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 471, in script call $ ChangeLocation(location = location_now, sleep = True) File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 225, in script call $ renpy.pause(.5) File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 538, in script call $ renpy.call('Haley_NV') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 471, in script call $ ChangeLocation(location = location_now, sleep = True) File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Ahchi.rpyc", line 8, in script call File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Ahchi.rpyc", line 8, in script call File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Ahchi.rpyc", line 8, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Mina.rpyc", line 5, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 471, in script call $ ChangeLocation(location = location_now, sleep = True) File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Haley.rpy", line 8, in script call menu: File "game/screens.rpy", line 220, in script call ch_Name "{i}(There's nothing we can talk about right now.){/i}" File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Haley.rpy", line 8, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Ahchi.rpyc", line 8, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Mina.rpyc", line 5, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/events/Party.rpy", line 96, in script call $ ChangeLocation(location = location_now, sleep = True) File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "game/logic/events/Samantha.rpy", line 5504, in script call $ ChangeLocation(location = location_now, sleep = True) File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Svetlana.rpyc", line 5, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "logic/events/bathroom.rpyc", line 398, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 536, in script call $ renpy.call('Samantha_NV') File "logic/events/bathroom.rpyc", line 366, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Samantha.rpy", line 8, in script call menu: File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Svetlana.rpyc", line 5, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "logic/events/bathroom.rpyc", line 366, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 508, in script call $ renpy.call('Xmas_start_mc') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 534, in script call $ renpy.call('bathroom_shower') File "logic/events/bathroom.rpyc", line 398, in script call File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Adele.rpy", line 23, in script call $ ChangeLocation(location = 'dale_room', sleep = True) File "logic/events/sleep_wakeup.rpyc", line 9, in script call File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "logic/events/Mina.rpyc", line 5, in script call File "game/logic/locations/logic.rpy", line 225, in script call $ renpy.pause(.5) File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 225, in script call $ renpy.pause(.5) File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/locations/logic.rpy", line 240, in script call call screen pass_screen File "game/logic/locations/logic.rpy", line 544, in script call $ renpy.call(action + '_label') File "game/logic/events/Party.rpy", line 94, in script call call Party_Intro_label from _call_Party_Intro_label File "game/logic/events/Party.rpy", line 215, in script call call Party_Sam_label from _call_Party_Sam_label File "logic/main_interface/screen.rpyc", line 541, in script File "renpy/ast.py", line 2232, in execute self.call("execute") File "renpy/ast.py", line 2220, in call return renpy.statements.call(method, parsed, *args, **kwargs) File "renpy/statements.py", line 281, in call return method(parsed, *args, **kwargs) File "renpy/common/000statements.rpy", line 579, in execute_show_screen args, kwargs = a.evaluate() File "renpy/ast.py", line 342, in evaluate value = renpy.python.py_eval(v, locals=scope) File "renpy/python.py", line 1080, in py_eval return py_eval_bytecode(code, globals, locals) File "renpy/python.py", line 1073, in py_eval_bytecode return eval(bytecode, globals, locals) File "game/logic/main_interface/screen.rpy", line 541, in NameError: name 'cams' is not defined Windows-10-10.0.22621 AMD64 Ren'Py 7.5.1.22070801 LustAcademy-2 1.12.1d Sun Dec 31 14:18:59 2023 [/code]
Leif Manning
2023-12-31 19:27:39 +0000 UTCHow to use it for Android
Kuljeet
2023-08-08 15:01:49 +0000 UTCAn Update for 1.11.1d is definitely required.
Tamashii
2023-06-17 10:52:00 +0000 UTCDoes not work. It jumps scenes and makes the game unplayable. I could use the mod with the season 1 of the game (even if it was outdated) - but this one breaks.
Tamashii
2023-06-17 10:51:21 +0000 UTCHi! Can you tell us if this (latest version) of the mod also works with Lust Academy 2 v 1.11.1d-pc final version of the game? I won't update to the final version if your mod isn't compatible. 😄
Ruby Daniels
2023-06-04 16:54:09 +0000 UTCPlaying Lust-Academy-2-1.8.1d-pc with MOD results in scene with Adele skipping to random scenes with other girls mid-scene. Could you please update mod to Lust-Academy-2-1.8.1d-pc?
Kometkamerat
2023-02-22 12:36:54 +0000 UTCThe others options really aren't needed right now. I'll add them if they are needed/become usefull
Scrappy
2022-11-11 07:12:51 +0000 UTCThe season 2 mod still does not have any options apart from unlock all scenes
Chris Logan
2022-11-10 23:16:22 +0000 UTCThe only option appearing for season 2 1.5.1b is unlock all scenes
Chris Logan
2022-10-31 18:28:00 +0000 UTCI think it was my fault - I was loading a save from Sandbox and the Cheat function wasn't showing up at all so I tried starting New Game and then opened the Cheat window and played around with the money and scores and hit the Spell Add function - all while in a save where I did not have any spells yet. So I loaded a save from my existing game and the Cheat tab was showing up and at least it lets me click the Spell Add without crashing now - haven't done a duel yet to try it out though
Webravager
2022-04-27 14:12:08 +0000 UTCDo you play as a sandbox or a visual novel?
Aurelius
2022-04-27 13:03:45 +0000 UTCI'm sorry, but an uncaught exception occurred. While loading <'FactorScale' <'Image' u'cheats/warning.jpg'> 0.78125 0.74 True>: File "renpy/common/00gamemenu.rpy", line 173, in script $ ui.interact() File "renpy/common/00gamemenu.rpy", line 173, in $ ui.interact() File "renpy/common/00action_other.rpy", line 537, in __call__ rv = self.callable(*self.args, **self.kwargs) File "game/1NewCheatMod.rpy", line 395, in cheat_spells_up spells_up['Combat Bolt']+=10 NameError: global name 'spells_up' is not defined -- Full Traceback ------------------------------------------------------------ Full traceback: File "renpy/common/00gamemenu.rpy", line 173, in script $ ui.interact() File "renpy/ast.py", line 928, in execute renpy.python.py_exec_bytecode(self.code.bytecode, self.hide, store=self.store) File "renpy/python.py", line 2245, in py_exec_bytecode exec(bytecode, globals, locals) File "renpy/common/00gamemenu.rpy", line 173, in $ ui.interact() File "renpy/ui.py", line 298, in interact rv = renpy.game.interface.interact(roll_forward=roll_forward, **kwargs) File "renpy/display/core.py", line 3325, in interact repeat, rv = self.interact_core(preloads=preloads, trans_pause=trans_pause, pause=pause, pause_start=pause_start, **kwargs) File "renpy/display/core.py", line 4160, in interact_core rv = root_widget.event(ev, x, y, 0) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/transition.py", line 48, in event return self.new_widget.event(ev, x, y, st) # E1101 File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/screen.py", line 727, in event rv = self.child.event(ev, x, y, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/viewport.py", line 299, in event rv = super(Viewport, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1323, in event rv = super(Window, self).event(ev, x, y, st) File "renpy/display/layout.py", line 273, in event rv = d.event(ev, x - xo, y - yo, st) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/layout.py", line 1102, in event rv = i.event(ev, x - xo, y - yo, cst) File "renpy/display/behavior.py", line 983, in event return handle_click(self.clicked) File "renpy/display/behavior.py", line 918, in handle_click rv = run(action) File "renpy/display/behavior.py", line 330, in run return action(*args, **kwargs) File "renpy/common/00action_other.rpy", line 537, in __call__ rv = self.callable(*self.args, **self.kwargs) File "game/1NewCheatMod.rpy", line 395, in cheat_spells_up spells_up['Combat Bolt']+=10 NameError: global name 'spells_up' is not defined Windows-10-10.0.19041 Ren'Py 7.4.11.2266 LustAcademy 0.7.1d Wed Apr 27 07:33:41 2022
Webravager
2022-04-27 12:36:11 +0000 UTCThe Spells Up add to Dueling Spells Power causes a crash
Webravager
2022-04-27 12:35:10 +0000 UTCany chance of a 0.7.1b update please?
Jonathan Russell
2022-04-07 21:34:21 +0000 UTCplease update to 0.6.1d thanks
Michael Andrist
2022-03-02 22:11:36 +0000 UTC