SamSuka
Blue Fiend
Blue Fiend

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April Update

Now that the Kickstarter is over, we decided to try a slightly different schedule—we'll be releasing small updates weekly on Saturday (a day earlier for Fiend and higher tiers) and one big update on the last day of the month (three days earlier for Fiend and higher tiers). We're still looking for the sweet spot that brings the best productivity for us and the most content for you, so this schedule might change. We'll see how it works out in April.

Plans for April

The main plan is to finish all key events from Week 2. To do that, we need to:

Finish the last missing event from Week 1:

Other things we want to do this month:

Polish existing scenes:

Improve some romances:

Add more training events:

Improve transitions between events:

Improved texting and day planning:

Animations:

So, that's our plan for April. It doesn't necessarily mean we'll do all that this month; most likely, we won't finish everything on time. It's difficult to estimate how much everything might take, but we'll do our best to check off as many things from this list as possible.

Comments

The update will be tomorrow. Little late, but Oliver's scene turned out much longer than we expected, and it's the main part of this update. It's now done, but we still need to add sound design, etc.

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