SamSuka
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Progress Report, 15/10 - 21

Hello everyone and welcome to a brief progress report!

Busy week this time around, and while the technical matter of sorting out UV maps and the likes are still underway, there have been whispers of a Wonder Woman comic sequel in the works over on the discords - who knows what the future entails. Seems that not only is this a spooky month, but also mysterious! But the specter haunting us aside, what we do know for certain is that we have a poll result to share, as seen above!

With Sheva making an insanely strong start, Jill appears to have made a miraculous return, nabbing the victory with just an hour or two to spare. Naturally, with just how close these two came to winning, I think it's only fair I try to make the piece a double-feature - so while I can preliminary say that I aim to include both, it'll be heavily dependent on my schedule, which has been rough lately. In conclusion, with some luck, I'll get something worked out for the last weekend of the month, which is when the Halloween holiday lands, which will feature both Sheva and Jill. In the event I find myself suddenly strapped for time, the poll above will inform who I feature for a singular piece.

Honorary mention to big tiddy goth mom who made a comfortable 3:rd place. While you didn't win this time Dimitrescu, we're not done with you yet - not by a long shot.

Thank you, as always, for your continued support and for all of your kind words! Time is of the essence as my shift requires me to be in the car soon, but I hope you've had a nice week and will have an even nicer weekend, wherever you are!

Take care of yourselves, and each other!
/DH

Progress Report, 15/10 - 21

Comments

The short of it is that when I realized the amount of work that The Convict would require, I took a brief pause to do the Wonder Woman comic. Now that I've returned to it, "the technical matter of sorting out UV maps and the likes" is the reference to long form animations - I need to sort out a bunch of new models and their setups to make more than a few of the projects we've got going even viable, and for that I need to figure out how to port them, with some consistency, from SFM (where the greatest gallery of models exists). That's the present struggle and the reason for the lack of particularly exciting large project updates over the past few months.

DH

Noticed you stopped including updates on any long form animations. Any reason? Curious that's all

FalteringRelic

Ass for weeks just became ass for months. And here I didn't believe in miracles. ;)

Berettadin


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