SamSuka
sfmdh
sfmdh

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Progress Report, 13/01 - 22

Hello everyone and welcome to a brief progress report!

I woke up way too late today and thus have to rush off to work soon so my apologies if this is a bit short and hurried. Aside from the usual model work and scene builds, I've managed to pose and render out another 15 pages or so of the comic in terms of this week's project work. I'll have to sit down properly and get all my fonts reinstalled in CSP in order to begin making comic pages once more, but suffice to say I'm on a roll again and we should be seeing more updates to it very soon.

The Ivy project meanwhile has been prepped for animation and I'm considering a small script for it, though nothing major as it's just a twitter celebration piece. Ivy's got a decent amount of reactive lines from the games as well, so it might not be necessary in the end - just an idea I've been floating, though one that admittedly lacks a specific VA in mind for the moment. Ivy has a very special, mature voice that is hard to find in the industry.

Really have to rush off, but thank you, as always, for your continued support and for all of your kind words. The content intensity of this month is looking to get pretty thick, just the way we like it, so I hope you'll enjoy what I have in store for you.

In the meantime, take care of yourselves, and each other!
/DH

Progress Report, 13/01 - 22

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