The slime girls animations are coming along. This clip shows off her melee strikes, idle while combat ready, and walk while combat ready. I have her ranged combat animation ready but I haven't done the visual fx work for the projectile yet or the necessary AI to go with it. When that is done I'll most likely work on a grapple for her and then updating her scene animations.
Finally starting to put all the pieces together. Screenshake, screen flashing, knock back on hit, visual fx during melee attacks, hand keyed jiggles. I'm trying to keep the flashing and screenshake to a level where it adds to the weight of things but doesn't get distracting. Let me know if that's how it actually feels to you.
I'll keep polishing things like the VFX, her hair, and her AI as I can find time.
slaen
2021-06-15 23:27:30 +0000 UTCwerebearhaircare
2021-06-09 23:36:51 +0000 UTCE i G H T
2021-05-27 12:00:36 +0000 UTCKinnu
2021-05-26 04:30:08 +0000 UTCArtem
2021-05-26 01:36:50 +0000 UTC