I've been doing some environment work for Redtree. Trying to update some of the old textures and get some more polish on the buildings. The screenshot is a comparison from the old blockout to the current work in progress of the hotel in Redtree. Still a solid detail pass to do and I'll end up redoing the tiling stone texture at some point. But I've planned these pieces and textures out better than the originals so it should be faster and easier to go through and populate the rest of the buildings in Redtree.
Shroom dudes are getting some attention too. Sorry I had to crop the image to just the top half otherwise I'd have to paywall the entire post. But so far he has his basic walk, basic idle, ready idle, run, and AoE cast. So that's everything for basic functionality and hopefully I'll have him running around in game for the next build.
And hurricane aftermath update. I got pretty lucky again with Milton. No major damage at my place but a whole lot of soggy carpets. I've been getting a lot of practice with the carpet shampooer. Hopefully that's the last hurricane for a while and hopefully everyone out there was safe and made it through alright!
Robert
2024-10-18 02:13:23 +0000 UTCturtlesversusyou
2024-10-18 00:20:49 +0000 UTC