SamSuka
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North road watchtower

Because posting images of dialogue trees isn't visually appealing. But yeah, most of the interior space for the north road watchtower is done. There's only a few story critical NPCs I need to create for this location. It's really just a glorified toll booth to help fund the monarchy and the soldiers here try to spend their time doing as little as possible.

Got some textures on the slime hood. There's still a few tweaks to do and I need to run some tests but I think I'll be able to make this so the player will still have access to all of their scenes while they have this on.

I tweaked the town gate logic so it isn't as tedious but will still allow to have a checkpoint feel. The guards will confront the player the first time they go through but then after that they'll open the gate automatically instead of the player always needing to initiate dialogue to open the gate. Still working out a few of the bugs right now.

And working on dialogue trees and scripting for the imp cave content. We'll see how far I can get on those this week!

North road watchtower North road watchtower North road watchtower North road watchtower

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