Ideas for this map
- The ground is sometimes quite solid, sometimes you sink. From a gameplay perspective, I would recommend using this in appropriate situations. Jumps, tackles, and similar maneuvers have the potential to cause a character to drown in the garbage or even under the garbage on low rolls. Since there is more water and garbage underneath, which is constantly moving, the character disappears into the garbage and can easily be driven to another location without the others immediately seeing where they are. A horrible death.
- The creatures that live in such a horrific environment have adapted to this life. Their mouths and stomachs are disgusting and capable of dissecting and then digesting everything. Vomiting attacks, which feed on the remains of potion factories that have been dumped into the garbage, are terrifying.
- Other creatures can perfectly camouflage themselves in the garbage and move quickly there. Once caught, they drag their prey down to 10 meters, where only more garbage and death await.
- Have your heroes make Constitution rolls at the end of the session and finally take advantage of the opportunities that diseases offer to your roleplaying.
- Countless corpses are also hidden on the garbage islands. A necromancer can revive the most disgusting, bloated, garbage-covered zombies here. If a corpse attacks you that's completely riddled with sharp parts, it doesn't become any less dangerous.
- As a final detail: Birds and rats also live here and have their own ecosystems. Just like in real life, their bodies are filled with fragments. When your heroes pick up one of the animals, you can hear the small parts rattling in their stomachs. This is the greatest horror...
I wish you a lot of disgust using this map :)
-AtaraxianBear
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